Here is a full changelog for every release of the game.
Dev 3.0 (April, 12th - 2024)
-Fixed a bug that made companions visible to all players on instanced maps.
-Fixed a bug where you could get unlimited potions that became ERROR items after relog.
-Fixed a bug where opening a second inspect window will turn all other open inspect window into the same player.
-Fixed an issue with text input that could lead to invalid logins.
-Added a warning when upgrading materia if the new materias level will be too high to use.
-Arena fights now fully heal you before a cup starts.
-Selecting a focus on level up when at full hp and mp will now heal you so you stay at 100%.
-Made a small change to chat buttons.
-Added a shop sound when buying and selling items.
-Added the Aurora Bow to the blacksmiths shop in Aurora Village.
-Added the sleep status condition.
-Added materia slots to armor and accessory, now the amount of slots you have available depend on your equipment.
-Made it so companions will get a speed boost to catch up to the player if they get too far away.
-Changed to a brand new battle system, no longer turn based but trying out a more action oriented one.
-Lots and lots of changes and rebalancing for skills and enemies for the new battle system.
-All new battle maps for the new battle system.
-Updated various enemy descriptions.
-Made an optional battle tutorial for when you first enter Aurora Forest.
-Removed Dulix from the arena for the time being.
DEV2 (February, 16th - 2024)
-Fixed a bug where if you die in a boss fight you cant refight it.
-Fixed a bug that makes hovering over items not work correctly and leading to weird behavior with various systems.
-Fixed a small bug with player turning towards events slightly wrong.
-Fixed a bug where pressing enter to chat while moving would desync the player.
-Fixed a bug that made inspecting players not work correctly and act slow.
-Fixed npc text sometimes getting weird line spaces.
-Fixed a bug where exp gained in battle would display slightly wrong sometimes.
-Fixed a bug that made resurrecting with a Phoenix Down not work.
-Buffed the Aurora Bow.
-Nerfed the first boss.
-Wasps are no longer floating.
-Small adjustments to various enemies.
-Changed V-Slash materia to Swordman materia.
-Changed Ether to recover 100 mp instead of 75 mp.
-Changed to a new EXP formula.
-Changed the Inn in Aurora into a Materia Shop / Upgrader.
-Added control info to the intro.
-Added some info when picking up the bow to explain floating enemies.
-Added story quest info to UI with option to toggle it on and off.
-Added a global chat, now you can switch between map and global.
-Added sidequests and a questlog.
-Added purple stat materia.
-Added a materia upgrading system, enemies now drop AP used to upgrade materia.
-Added individual enemy AI, now some enemies can be less dumb than others.
-Added colored text to equipment stats to indicate worse or better stats.
-Added an option for text outline quality.
-Added a full companion system (party system) for bringing along companions in battle.
-Added alternate control type option for those who want to use arrow keys and Z instead of WASD and E.
-Added UI themes that can be changed in the options menu.
-Added Dulix (good luck).
-Map made for Farmhouse on Aurora Island.
-Map made for the Campsite on Aurora Island.
-Maps made for Fishing Cabin, its interior and cave.
-Maps for Mayors Manor and Catacomb added to Aurora Village.
-Maps and battles created for Aurora Arena.
-Maps and functions for the first dungeon, the Ancient Ruins in Aurora.
-Rewrote basically all the networking to use TCP rather than UDP.
DEV1 (December, 31st - 2023)
-Initial development test release.